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 Reaper Squad (Role Playing)

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Where should this take place
A Asylum in Berlin
36%
 36% [ 4 ]
A factory in Fareview
18%
 18% [ 2 ]
A secronum security grade 1 Lab in France
18%
 18% [ 2 ]
A Large corporate building
0%
 0% [ 0 ]
A Swamp in Japan
9%
 9% [ 1 ]
A Large Fort in New York
18%
 18% [ 2 ]
Total Votes : 11
 

AuthorMessage
Omega-Ops
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PostSubject: Re: Reaper Squad (Role Playing)   Tue Aug 18, 2009 12:33 pm

Trigger: Pick one
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Violent Jay117
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PostSubject: Re: Reaper Squad (Role Playing)   Tue Aug 18, 2009 5:26 pm

Do the one with teh radio. You could call us in some air strikes. We all should have radios tho.

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PostSubject: Re: Reaper Squad (Role Playing)   Tue Aug 18, 2009 6:03 pm

But u can rarely do airstrike
U can call in ammo and supplies but not to often
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TRIGGER-HAPPY
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PostSubject: Re: Reaper Squad (Role Playing)   Tue Aug 18, 2009 7:31 pm

Cool, about what I expected. It wouldn't be fair to call in stuff to much. Can we do the actual role-playing in a new thread? This one is already on page two.

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Omega-Ops
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PostSubject: Re: Reaper Squad (Role Playing)   Tue Aug 18, 2009 9:19 pm

sure
we will start when we have a full rooster or in 5 days
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TRIGGER-HAPPY
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PostSubject: Re: Reaper Squad (Role Playing)   Tue Aug 18, 2009 10:30 pm

Thanks, I just think it'll be easier to find our way around in a new thread.

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PostSubject: Re: Reaper Squad (Role Playing)   Sun Sep 13, 2009 7:48 pm

When is this thing going to start?

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PostSubject: Re: Reaper Squad (Role Playing)   Mon Sep 14, 2009 4:05 pm

HOLY SHIT!!!
I tottaly forgot

I have a really tight sqedule thats why i havent been on
Also i have a big project for school

so i give a head up when it will start once im done the project

Should be in 2-3 weeks
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TRIGGER-HAPPY
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PostSubject: Re: Reaper Squad (Role Playing)   Mon Sep 14, 2009 8:54 pm

cool, I totally understand about drowning in school work.

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PostSubject: Re: Reaper Squad (Role Playing)   Mon Sep 14, 2009 9:15 pm

Hey guys, I know it's a little late to try and it makes me an asshole for asking at the last second, but then again we all already know that I'm an asshole so it doesn't matter too much.

Name:Jack Stecker (Big surprise, right?)
Appearance:6ft 3in, Muscular, Intimidating, Etc. Green eyes, Brown hair
Bio:Impulsive, Insensitive, Tends to not "think" about situations, Over-aggressive tendencies to zeds, aggressive tendencies towards humans. Tends not to work well with rules and regulations, (Respecting rank and whatnot) He was a civilian recruited from Nastya's Holdout because he felt he could get the chance to kill more zombies, he had even passed on the chance of a secluded spot, where zeds are very rarely seen but he went into Fairview. Pretty much an asshole, but even if he doesn't admit it he does care for certain people he likes.

Class:CQB Perk: Genius (Of sorts)

"Motto": Fuck You


Last edited by Jack Stecker on Wed Sep 16, 2009 7:25 am; edited 1 time in total
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TRIGGER-HAPPY
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PostSubject: Re: Reaper Squad (Role Playing)   Mon Sep 14, 2009 9:20 pm

Cool, we're almost at a full roster now.

Oh and omega make sure you post the roster one last time, just to make sure everyone is ok with their class and perks.

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PostSubject: Re: Reaper Squad (Role Playing)   Thu Sep 17, 2009 9:15 pm

can you chose another perk rather than Genius

I forgot to state The perks that the NPC have are exclusives
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PostSubject: Re: Reaper Squad (Role Playing)   Thu Sep 17, 2009 10:07 pm

i guess I'll take hollow tip then. Unless Awesome is a perk. Then again it's an inherent one, so I guess I don't need it. you may want to revise the beginning list of perks you can have.
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PostSubject: Re: Reaper Squad (Role Playing)   Thu Sep 17, 2009 10:45 pm

you haven't put my perk on the roster :'(

it was the infrequent mortar strikes and resupply, remember? calling in stuff from base every now and again. not sure what you want to call that.

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Jack Stecker
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PostSubject: Re: Reaper Squad (Role Playing)   Fri Sep 18, 2009 7:30 am

Well, if you have that Trigger we might not want to put that up for anyone, after all you can be the poor guy in the squad that has to lug around communications equipment and mapping type things. (For coordinating mortars and drop-offs)
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PostSubject: Re: Reaper Squad (Role Playing)   Fri Sep 18, 2009 1:57 pm

Try to have original perks
No stealing
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Omega-Ops
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PostSubject: Re: Reaper Squad (Role Playing)   Fri Sep 18, 2009 2:52 pm

UPDATE

Also weapons are no longer DF stats

NPC bio coming shortly
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Jack Stecker
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PostSubject: Re: Reaper Squad (Role Playing)   Sat Sep 19, 2009 6:06 am

Sorry, I thought I had a list of perks to choose from. Gonna have to think about my own one.
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Omega-Ops
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PostSubject: Re: Reaper Squad (Role Playing)   Sat Sep 19, 2009 10:51 am

Please vote where u think this should take place
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PostSubject: Re: Reaper Squad (Role Playing)   Sat Sep 19, 2009 10:54 am

asylum in berlin

and i would like my primary to be an M40A3

thanks

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PostSubject: Re: Reaper Squad (Role Playing)   Sat Sep 19, 2009 11:42 am

So ur a sniper?
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PostSubject: Re: Reaper Squad (Role Playing)   Sat Sep 19, 2009 10:00 pm

yeah, that's what's on the roster.

and add my perk, too

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AntiMulletRebel
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PostSubject: Re: Reaper Squad (Role Playing)   Sun Sep 20, 2009 4:16 pm

Is It cool if i still join this?
Name: Jess
Class: Assualt
Assault: Primary:Steyr AUG
Side arm:Glock 25
Knife: Hunting Knife
Perk: Night Vision Goggles?
Just a regular teenager who got thrown into this whole mess of things. Just wears khaki shorts, and a quicksilver t-shirt under a black tac vest. Is extremely calm and almost never gets into arguments with people. Is a good shot but is also not very expierencd in combat. Joined NATO after his best friend was killed by a zombie as a way to get revenge.
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PostSubject: Re: Reaper Squad (Role Playing)   Sun Sep 20, 2009 5:25 pm

You cant pick knife or pistol
Ill wait till u have a good idea of a perk before i add it
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Omega-Ops
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PostSubject: Re: Reaper Squad (Role Playing)   Sun Sep 20, 2009 5:29 pm

Jay, And Jack What primary
Jess, and Jack What Perk
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Reaper Squad (Role Playing)
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